Players will find support for MetalFX and AMD FSR upscaling, as well as frame generation optimised for Apple GPUs. The game includes features like Spatial Audio with head tracking for AirPods, dynamically calibrated HDR for Apple’s XDR displays, and compatibility with controllers, Magic Mouse, and Trackpad. Cross-progression is also available across platforms.
Cyberpunk 2077: Ultimate Edition is not limited to the Mac App Store; it will also be available via GOG.com, Steam, and the Epic Games Store.
The game uses native Metal API integration and Apple’s Tile-Based Deferred Rendering architecture to optimise performance. By reducing memory traffic and minimizing CPU overhead, the rendering pipeline is tailored to Apple’s GPU design. Native and converted Metal shaders work together to balance quality and efficiency, with MetalFX upscaling integrated to maintain frame rates.
Later this year, a future update will add support for new Metal 4 features introduced at WWDC 2025. MetalFX Frame Interpolation will insert intermediate frames to improve fluidity and stability during gameplay, aiming for 120 FPS on Ultra settings. MetalFX Denoising will also be added to enable real-time path tracing at the highest graphics settings.